Exporting Google Reader’s Stars

I totally love Google reader – and I like a few of the features and I have a few feature requests, but this post from RKG show us to export starred items from google.
I always find myself starring things and never getting back to them.  This will help.

Social Media vs. Knowledge Management: A Generational War

I found this post a while back and put it in my link farm (the bottom corner of the desktop where I put all the links I don’t have time to get to) and finally got around to reading it.  IT IS AWESOME and I couldn’t agree more.
It starts off swinging and really never stops:
You’d [...]

oh the 404

There has been a thread rolling around the company I work for yesterday about how we need to roll some custom 404’s (404 is the page which is displayed when a web server cannot find the page you requested) for an upcoming website launch.  It makes me laugh – because I know that’s a great [...]

Enough with the patches

Section: Exclusives, Originals, Features, Opinions, Consoles, PS3, Xbox-360, Game-Companies, Developers, Publishers, Genres, 3D, Action, Adventure, Casual, Shooter, Online, Party

Castle Crashers

I would like to touch on a topic that seems to be popping up constantly. I’m talking about game developers patching up games like there’s no tomorrow. Most recently, games such as LittleBigPlanet, SOCOM Confrontation, Fable 2, and Castle Crashers have been victims of a crucial gameplay element being either broken or excluded from launch. The good thing about technology and consoles in this generation is the ability of adding or fixing content through the use of a simple patch. However, just because developers have this ability doesn’t mean they should abuse it.

In the past, games didn’t have the luxury of being fixed after their release, and it forced developers to bring out the best product possible. For all we know E.T. for the Atari could have been the best game of all time, if patches were possible back then. The way I see it, developers have one shot at making a good impression after a game is released. If it happens to be broken, no patch will get the bad taste out of our mouths.

Just look at Lair, for example. Lair was an original idea that focused on fire breathing dragons that we could ride. That idea is almost as flawless as putting zombies in a game. The biggest flaw that Lair had was its horrible motion controls. Like most PS3 games back then, and some now, the sixaxis controls felt tacked on and ultimately impossible to use. Several months later a patch was released for Lair that lets us use the analog sticks in lieu of motion controls. This corrected what was seen as Lair‘s biggest shortcoming, but it didn’t get re-reviewed by many and its name still lives in infamy.

SOCOM Confrontation‘s online multiplayer mode was virtually broken from day one. How its developers and play testers didn’t catch this is anyone’s guess. Chances are, SCEA knew and released it anyway to keep the release date intact because it knew a patch would fix everything.

These examples are not the only cases where patches are used to fix game breaking elements. These are just the ones that stand out in my mind. I don’t mean to say that developers are getting lazy by any means, if anything they work harder now than ever before. I only ask to let these games cook a little longer before we pay $60 for a product that doesn’t deliver on all the aspects that were promised months in advance.

Read [Wired] Also Read [FileFront] Also Read [PS3 Fanboy] Also Read [Gamertell] Also Read [Castle Crashers - Development Blog]

Full Story » | Written by Jeremy Hill for Gamertell. | Comment on this Article »


Drinkolic Helps You Make the Perfect Drink

Some beverages that contain distilled alcohol.
Technology is wonderful. Only technology could bring together tons of people who don’t mind throwing a few back, without them having to leave their house. Drinkolic brings the drinking expertise of many and presents it in a big list of recipes.
While it is not a social network (unlike most of the new guys lately) it is a nice portal to login, rate and make comments on just about any drink thats not bound by a trademark. The entries for the drinks are sorted by recipe, glassware served in, or ingredients involved so you could stumble over your favorite recipe at random.
Since it is a site all about drinking, it does not leave out the folks that do not drink alcohol. Drinkolic features Non-Alcoholic cocktails, milkshakes (just one for now since most of the content is user generated), coffees, and teas. One quick warning though, considering the names of many of the beverages have been coined by drunk people, this site is mostly NSFW.
A lovely addition to the option of listing recipes and posting photos is the option to add video of the drink being made. Right now the video content is restricted to youtube videos, but that will probably not limit the findings too much. If you like beverages you should check out drinkolic. Don’t let the simple design of the site fool you, there is lots of useful information in there.

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Google Android Open Sourced

Google has open sourced their Android OS.

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Kevin Rose Demo’s Qik for iPhone (soon to be released)

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You can follow Kevin Rose on Twitter at http://www.twitter.com/kevinrose or you can watch him every week on Diggnation, a Revision3 production

Bob and Tom Host Infamous Geek John Hodgman

Monday on the Bob and Tom Show, a syndicated morning radio show, they’re going to have the infamous John Hodgman, known for his work not only on The Daily Show with John Stewart, but as the PC half of the Mac vs PC commercials. He also is an author, and is preparing to put out his second almanac, More Information Than You Require. Go to www.bobandtom.com to find out more information about the morning show, and see if there’s a radio station in your area that carries it.